Last time we left our intrepid heroes, they were on their way to Balmora to begin their epic quest for freedom by joining up with the mysterious Caius Cosades and delivering a package.
Along the way there, they find the Imperial city of Pelagiad.
They eventually make their way to the foyada, the dark ash-strewn natural pathway created by the magma flows from Red Mountain, which they need to cross before reaching Balmora.
The two adventurers eventually pass by the Moonmoth Legion Fort, indicating that they are nearly at the dunmer town.
'Tis by a late-afternoon fog that our heroes eventually see their destination.
They pass by the silt strider, the giant insectoid creature the local dunmer use for transportation, and finally make their way to Balmora proper.
Now, the duo's first order of business is to offload their skooma and moon sugar. After searching a little, they find a khajiit pawnbroker by the name of Ra'virr who is more than happy to trade for their goods.
Now that that's out of the way, the next order of business is to offload much of the junk they found in Addamasartus, the cave from which Mehra freed Okaw. It is during this time that Mehra gets her hands on a Steel Frostsword, a blade with a frost damage enchantment which feels cool to the touch.
By the time they're done, the sun was setting on Balmora.
They settle for the night at the Blue Plates Cornerclub, and when morning comes, they begin asking around for Caius Cosades.
It doesn't seem that anyone at this particular cornerclub knows of the man. Asking around, it feels like not many people know where that person would live. By wandering through the town, they finally make their way to the South Wall Cornerclub.
Okaw shivers when walking into this place. He had never been too comfortable around places of ill-repute. Mehra, however, feels right at home. She finds the proprietor, an imperial by the name of Bacola. "Do you know where I might find Caius Cosades?" she asks.
"Old Caius rents a little bed-and-basket just up the hill to the north edge of town," replies the man.
With a thanks and a wave, the two adventurers make their way to Caius' house.
The place is in a state of disarray, and the smell of poorly-washed clothes makes Okaw wrinkle his snout. Mehra eyes the moon sugar and skooma pipe unceremoniously tossed near the lone bed before setting her eyes on the shirtless, balding man.
The man seems confused. "I was told to report to you." She hands the man the package she was given in Seyda Neen.
"Yes. Very interesting. So. It says here the Emperor wants me to make you a Novice in the Blades. And that means you'll be following my orders. Are you ready to follow my orders, Mehra?"
"Yes." Ah, the illusion of choice.
The man gives a sarcastic smile. "Good. Welcome to the service, Novice Mehra."
She could feel the argonian shift behind her. "So, what are my orders? Sir?"
"First thing, pilgrim. You're new. And you look it. You need a cover identity. Around here, 'freelance adventurer' is a common profession. Gain skill and experience. Or go out on your own, look for freelance work, or trouble. Then, when you're ready, come back, and I'll have orders for you."
A cover identity, huh? Well, Mehra knows just where to find one...
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